Pathfinding
Find paths in Unity Tilemaps with A* Search based off Amit Patel's implementation.
Download and Import the Pathfinding package then use AStar.FindPath() like so:
List<Vector3> path = AStar.FindPath(tilemap, startPos, endPos);
GitHub - sturdyspoon/unity-pathfinding: Find paths in Unity Tilemaps with A* Search
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Find paths in Unity Tilemaps with A* Search based off Amit Patel's implementation.
Download and Import the Pathfinding package then use AStar.FindPath() like so:
List<Vector3> path = AStar.FindPath(tilemap, startPos, endPos);
Find paths in Unity Tilemaps with A* Search
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