Introduce
SVGAPlayer is a light-weight animation renderer. You use tools to export svga file from Adobe Animate CC or Adobe After Effects, and then use SVGAPlayer to render animation on mobile application.
SVGAPlayer-Android render animation natively via Android Canvas Library, brings you a high-performance, low-cost animation experience.
If wonder more information, go to this website.
Usage
Here introduce SVGAPlayer-Android usage. Wonder exporting usage? Click here.
Install Via Gradle
We host aar file on JitPack, your need to add JitPack.io repo build.gradle
allprojects {
repositories {
...
maven { url 'https://jitpack.io' }
}
}
Then, add dependency to app build.gradle.
compile 'com.github.yyued:SVGAPlayer-Android:latest'
Proguard-rules
-keep class com.squareup.wire.** { *; }
-keep class com.opensource.svgaplayer.proto.** { *; }
Locate files
SVGAPlayer could load svga file from Android assets directory or remote server.
Using XML
You may use layout.xml to add a SVGAImageView.
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" android:orientation="vertical" android:layout_width="match_parent" android:layout_height="match_parent"> <com.opensource.svgaplayer.SVGAImageView android:layout_height="match_parent" android:layout_width="match_parent" app:source="posche.svga" app:autoPlay="true" android:background="#000" /> </RelativeLayout>
The following attributes is allowable:
source: String
The svga file path, provide a path relative to Android assets directory, or provide a http url.
autoPlay: Boolean
Defaults to true.
After animation parsed, plays animation automatically.
loopCount: Int
Defaults to 0.
How many times should animation loops. 0 means Infinity Loop.
clearsAfterStop: Boolean
Defaults to true.
Clears canvas after animation stop.
fillMode: String
Defaults to Forward. Could be Forward, Backward.
Forward means animation will pause on last frame after finished.
Backward means animation will pause on first frame after finished.
Using code
You may use code to add SVGAImageView either.
Create a SVGAImageView instance.
SVGAImageView imageView = new SVGAImageView(this);
Create a SVGAParser instance, parse from assets like this.
parser = new SVGAParser(this); parser.decodeFromAssets("posche.svga", new SVGAParser.ParseCompletion() { // ... });
Create a SVGAParser instance, parse from remote server like this.
parser = new SVGAParser(this); parser.decodeFromURL(new URL("https://github.com/yyued/SVGA-Samples/blob/master/posche.svga?raw=true"), new SVGAParser.ParseCompletion() { });
Create a SVGADrawable instance then set to SVGAImageView, play it as you want.
parser = new SVGAParser(this); parser.decodeFromURL(..., new SVGAParser.ParseCompletion() { @Override public void onComplete(@NotNull SVGAVideoEntity videoItem) { SVGADrawable drawable = new SVGADrawable(videoItem); imageView.setImageDrawable(drawable); imageView.startAnimation(); } @Override public void onError() { } });
Cache
SVGAParser will not manage any cache, you need to setup cacher by yourself.
Setup HttpResponseCache
SVGAParser depends on URLConnection, URLConnection uses HttpResponseCache to cache things.
Add codes to Application.java:onCreate to setup cacher.
val cacheDir = File(context.applicationContext.cacheDir, "http") HttpResponseCache.install(cacheDir, 1024 * 1024 * 128)
Features
Here are many feature samples.
- Replace an element with Bitmap.
- Add text above an element.
- Add static layout text above an element.
- Hides an element dynamicaly.
- Use a custom drawer for element.
APIs
Head on over to https://github.com/yyued/SVGAPlayer-Android/wiki/APIs
CHANGELOG
Head on over to CHANGELOG
Credits
Contributors
This project exists thanks to all the people who contribute. [Contribute].
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