Unity - Scripting API: PackOperationResult
class in UnityEditor.PackageManager
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Description
Information containing the result of a package packing operation. This information includes the path to the generated tarball file.
Notes:
-
PackOperationResultis the result of Client.Pack operations. - The tarball is a gzipped tar archive that contains the package.
- Use the tarball for local installation or distribution.
using UnityEditor; using UnityEditor.PackageManager; using UnityEngine; using UnityEditor.PackageManager.Requests;public class PackagePackerExample : EditorWindow { [MenuItem("Window/Package Packer")] public static void ShowWindow() { GetWindow<PackagePackerExample>("Package Packer"); }
string m_PackageFolder = ""; string m_OutputFolder = ""; PackRequest m_PackRequest;
void OnGUI() { GUILayout.Label("Package Packer", EditorStyles.boldLabel);
// Package folder selection EditorGUILayout.BeginHorizontal(); m_PackageFolder = EditorGUILayout.TextField("Package Folder", m_PackageFolder); if (GUILayout.Button("Browse", GUILayout.Width(60))) { m_PackageFolder = EditorUtility.OpenFolderPanel("Select Package Folder", "", ""); } EditorGUILayout.EndHorizontal();
// Output folder selection EditorGUILayout.BeginHorizontal(); m_OutputFolder = EditorGUILayout.TextField("Output Folder", m_OutputFolder); if (GUILayout.Button("Browse", GUILayout.Width(60))) { m_OutputFolder = EditorUtility.OpenFolderPanel("Select Output Folder", "", ""); } EditorGUILayout.EndHorizontal();
if (GUILayout.Button("Pack Package")) { // Validating paths is good practice, but skipped in this example PackPackage(); } }
void PackPackage() { EditorUtility.DisplayProgressBar("Package Packer", "Creating package tarball...", 0.5f);
m_PackRequest = Client.Pack(m_PackageFolder, m_OutputFolder); EditorApplication.update += TrackPackOperationProgress; }
void TrackPackOperationProgress() { try { if (m_PackRequest.IsCompleted) { EditorApplication.update -= TrackPackOperationProgress; EditorUtility.ClearProgressBar();
if (m_PackRequest.Status == StatusCode.Success) { // The Result property on the next line is the PackOperationResult var tarballPath = m_PackRequest.Result.tarballPath; Debug.Log($"Package created successfully at: {tarballPath}");
// Show in file browser EditorUtility.RevealInFinder(tarballPath); } else { Debug.LogError($"Failed to create package: {m_PackRequest.Error.message}"); } } } catch { Debug.LogError("Pack operation failed."); EditorApplication.update -= TrackPackOperationProgress; } } }
Properties
| Property | Description |
|---|---|
| tarballPath | The path to the file created by the Client.Pack operation. |