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Guard

Artwork of Kirby guarding from Kirby Super Star Ultra.

Details
First game Kirby Super Star (1996)
Latest game Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World (2025
Other game(s) Kirby Super Star Ultra
Kirby's Return to Dream Land
Kirby's Dream Collection Special Edition (New Challenge Stages)
Kirby: Triple Deluxe
Kirby Fighters Deluxe
Kirby: Planet Robobot
Team Kirby Clash Deluxe
Kirby Star Allies
Super Kirby Clash
Kirby Fighters 2
Kirby and the Forgotten Land
User(s) Every playable character in every game featuring guarding, as well as Shadow Kirby as a boss in Kirby Fighters and Kirby Fighters 2
Related Dodge, Crouch
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This article is about the technique. For the enemy from Kirby Star Allies, see Guard (enemy).
To guard...Push L or R. It can reduce the enemy's attack power.
— Tutorial from The Beginner's Show, in Kirby Super Star

Guard is Kirby's primary defensive action that appeared in many games. By holding down the appropriate button, Kirby assumes a defensive posture until the button is released. While guarding, Kirby takes no damage from weak attacks and reduced damage from most stronger attacks, in addition to retaining his ability and not getting knocked off the ground. Enemies that contact a guarding Kirby also take minimal damage.

Generally, guarding is ineffective against attacks which involve grabbing. Guarding also has no effect on environmental elements such as wind or lava, and will typically not defend against the strongest boss attacks. Kirby can only guard while standing still. However, in Kirby: Triple Deluxe and beyond, if Kirby guards in midair or moves to the side while guarding, he will Dodge.

In Kirby Super Star and Kirby Super Star Ultra, guard does 1 damage to enemies including bosses. Starting with Kirby's Return to Dream Land, the default guard does 4 damage to enemies excluding bosses.

In Kirby and the Forgotten Land, guarding is merged with crouching, and as such is named Crouch Guard. As such, all actions that would normally be taken by crouching (such as sliding and swallowing) are now taken by guarding.

Appearances[edit]

Tip image of Kirby guarding against an attack from Blade Knight in Kirby Star Allies

Guarding first appeared in Kirby Super Star and its remake, Kirby Super Star Ultra, but did not become a commonly recurring move until Kirby's Return to Dream Land brought it back. It has since returned in most other Kirby games, including every main-series game. Starting with Kirby: Triple Deluxe, Kirby also gained the ability to dodge by trying to move while guarding or guard in midair.

Guarding in the Kirby Fighters and Kirby Clash games/sub-games[edit]

The Kirby Fighters and Team Kirby Clash games use a special version of Guard which more closely resembles the shield in the Super Smash Bros. games. In particular, with this guard, the player cannot hold it indefinitely, since the Guard Gauge will decrease over time. When the gauge is empty, the guarding character gets launched up into the air and then becomes dizzy after landing on the ground and getting back up, leaving them open to attacks from enemies or opponents while they're dazed. Actions like button-mashing or a Feed Me action from a teammate can recover any affected players without consequence.

Additionally, if a player hits the Guard button just before an enemy attack hits them, then no damage will be dealt and the guarding player won't be pushed back from the attack. This attribute is called Perfect Guard and also prevents taking damage while guarding against boss attacks. In the Kirby Fighters series specifically, automatic Perfect Guards can sometimes happen if a player takes a hit while their Handicap setting is set to Easy or Very Easy in Multiplayer or Training modes. In Kirby Fighters 2's Story Mode, if obtained between floors, the Auto-Guard I and Auto-Guard II Story Items can also automatically Perfect Guard attacks when struck sometimes.

Super Smash Bros. series[edit]

The shield mechanic in the Super Smash Bros. series is heavily based on the guard mechanic from the Kirby series, with the energy bubble very reminiscent of the Mirror ability's Reflect Guard. The primary difference is that shields shrink as they are held or take damage and will eventually break if not deactivated, stunning the user.

Eventually, this concept went full circle in Kirby: Triple Deluxe, when the ability to dodge after guarding, developed in Super Smash Bros., made its way into this game.

Special guard techniques[edit]

Copy Abilities[edit]

Sand Kirby using "Sand Hide" to solve a puzzle in the Sand Challenge in Kirby's Return to Dream Land Deluxe

These Copy Abilities (and/or their respective Helpers) have their own special guards that often provide additional features. As a result of these particular guarding techniques, the user may be unable to dodge on the ground (or at all) when employing some of them.

  • Bell - While guarding with Bell, Kirby hides inside of his bell helmet, and cannot be harmed. Releasing the Guard or being hit will cause the bell to reverberate, damaging nearby foes.
  • ESP - If a foe hits Kirby shortly after the guard is activated, Kirby will vanish, then reappear and counter with a shock wave that deals a small amount of damage (PK Evade). When timed perfectly, the counterattack is more powerful, thus dealing massive damage to nearby enemies in the process (PK Insight).
  • Gigant Sword - Kirby holds a spiked shield that fully absorbs damage.
  • Ice - While guarding with Ice, Kirby produces a spherical ice formation around himself which blocks more damage than a regular guard.
    • Blizzard Ice - Same as Ice, but deals damage to enemies on contact.
  • Leaf - While guarding with Leaf, Kirby is intangible instead of invincible; attacks will simply pass through him regardless of their power. This guard also makes Kirby immune to grabs. Releasing the guard causes minor damage to nearby foes.
  • Mecha - This ability has a unique counterattack, Shock Counter, activated if the attack button is pressed right after Kirby is attacked while guarding.
  • Mirror - While guarding with Mirror, Kirby forms a shining bubble of energy around him. This bubble negates damage from even strong attacks and can reflect projectiles. In Kirby: Planet Robobot, the shield will eventually vanish if held too long.
  • Ninja - Starting with Kirby: Triple Deluxe, guarding with Ninja right before being hit by an attack will cause Kirby to use Clone Technique, which transforms him into a log that damages the attacking foe(s). However, it can only be used for a brief moment.
  • Sand - While guarding with Sand, Kirby is intangible instead of invincible; attacks will simply pass through him regardless of their power. This guard also makes Kirby immune to grabs. Releasing the guard causes minor damage to nearby foes. He can also press the attack button to use Sand Geyser while guarding, attacking nearby foes but also losing his guard in the process.
  • Smash Bros. - In Kirby: Planet Robobot, while guarding with the Smash Bros. ability, Kirby produces a bubble shield resembling the one from the Super Smash Bros. series. This shield protects him from more damage than the standard guard, and can't break, unlike the Super Smash Bros. equivalent.
  • Spider - While guarding with Spider, Kirby encases himself in a string pod, preventing more damage than a standard guard. The pod also shoots out small spikes when hit, dealing more damage than normal collision.
  • Staff - If a foe hits Kirby shortly after the guard is activated, Kirby will perform a counterattack simply called Staff Counter.
  • Sword Hero - In all three Team Kirby Clash games, guarding as Sword Hero will create a large bubble shield which other Kirbys can take cover under to protect them from damage as well.
  • Tac - Tac, as a helper for Copy, becomes intangible while guarding.

There are some Copy Ability actions that provide similar functions, but are not true guards.

  • Crouching with Archer causes Kirby to become intangible as long as he remains still, acting as a pseudo-guard. In this state, he can fire arrows or crawl along the ground, but doing either will make him vulnerable.
  • Trying to crouch with Parasol in Kirby's Dream Land 3 makes Kirby or Gooey put their parasols in front of them similar to a guard, which deals damage to enemies and provides cover from any incoming projectile. Their backs aren't covered, however, so any attack coming from behind will hurt them as usual.

Dream Friends[edit]

Some Dream Friends in Kirby Star Allies also have their own special version of guarding.

Special guard properties[edit]

The following summarizes properties of the above-mentioned special guards.

User Guard Description Immune to damage? Ground dodge? Air dodge? Counterattack?
Adeleine & Ribbon Canvas Cover Hides behind a canvas and becomes intangible. Releasing the guard causes paint to spray out. Yes
(Also immune to grab attacks)
No Yes When released
Bell Bell Block Hides into the bell hat, which can reverberate to damage enemies in contact. Yes No No Contact
(No effect to bosses or mid-bosses)
Dark Meta Knight Reflector Shield Guards with an reflective shield that reflects projectiles. Yes No Yes Reflects projectile
ESP PK Evade
PK Insight
Performs a special counter attack before/when getting hit. Only during PK Evade/Insight Yes Yes Yes
Gigant Sword Spike Shield Guards with a riot shield that negates all damage. Kirby can move while the shield is up, but can't dodge. Yes No N/A Contact
Ice Ice Block Guards with an ice shield. Releasing the guard (known as the move Ice Scatter) scatters the ice shield which deals minor damage and freezes nearby foes. Yes
(Kirby's Return to Dream Land onward)
No Yes
(except in Kirby and the Forgotten Land)
When released
Leaf Leaf Hide Hides into a pile of leaves and becomes intangible. Releasing the guard causes a burst of leaves that deal minor damage to nearby foes. Yes
(Also immune to grab attacks)
No Yes When released
Magolor Magic Barrier Guards with a five-piece star shield, which deals damage when a piece breaks. Yes
(With durability)
Yes Yes When a piece breaks
Mecha Shock Counter Performs a special counterattack after getting hit. Only during Shock Counter Yes Yes Yes
Mirror Reflect Guard Guards with an reflective shield that deflects projectiles. Yes
(Limited duration in Kirby: Planet Robobot)
Yes Yes Reflects projectile
Ninja Clone Technique Performs a special counter attack before getting hit (Kirby: Triple Deluxe onward). Only during Clone Technique Yes Yes Yes
Rick & Kine & Coo
Gooey
Protective Bag Hides into a bag that resembles the one they are trapped inside from Kirby's Dream Land 2. Yes No Yes No
Sand Sand Hide
Sand Geyser
Hides into a pile of sand and becomes intangible. Releasing the guard or pressing the attack button causes a burst of sand that deals minor damage to nearby foes. Yes
(Also immune to grab attacks)
No Yes When releasing/pressing the attack button
Smash Bros. Shield Guards with the shield from the Super Smash Bros. series. (Kirby: Planet Robobot only) Yes Yes Yes No
Spider Pod Guard Hides into a string pod, which can spike out to damage foes in contact. Yes No No Contact
(No effect to bosses or mid-bosses)
Staff Staff Counter Performs a special counter attack before getting hit. Only during Staff Counter Yes Yes Yes
Sword Hero Hero Shield Guards with the shield equipment to create a barrier that also protects teammates inside. Yes Yes Yes No
Tac Tac Hide Becomes intangible. Yes No No No
Taranza Magic Guard Guards with a magic shield, which can spike out to damage enemies in contact. Yes
(Also immune to grab attacks)
Yes Yes Contact
(No effect to bosses or mid-bosses)

Trivia[edit]

Gallery[edit]

From Kirby: Planet Robobot

Ice Kirby using his Ice Block.

Ninja Kirby using Clone Technique.

Sprites[edit]

  • Sprite from Kirby Super Star

  • Sprite from Kirby Super Star Ultra

Screenshots[edit]

  • From Kirby: Triple Deluxe

    From Kirby: Triple Deluxe

  • "Leaf Hide", Leaf's special guard, in Kirby: Triple Deluxe

    "Leaf Hide", Leaf's special guard, in Kirby: Triple Deluxe

  • Kirby using PK Insight in Kirby Star Allies

    Kirby using PK Insight in Kirby Star Allies

  • Jammerjab using Staff Counter against a Blado

    Jammerjab using Staff Counter against a Blado

  • Spider, Taranza, Magolor, and Dark Meta Knight

    Spider, Taranza, Magolor, and Dark Meta Knight

  • Ice, Gooey/Rick & Kine & Coo, and Adeleine & Ribbon

    Ice, Gooey/Rick & Kine & Coo, and Adeleine & Ribbon

  • All four Super Kirby Clash classes guarding, including the Sword Hero and its shield ability

    All four Super Kirby Clash classes guarding, including the Sword Hero and its shield ability

  • From Kirby and the Forgotten Land

    From Kirby and the Forgotten Land

  • Ice Kirby using Ice Block from Kirby and the Forgotten Land

    Ice Kirby using Ice Block from Kirby and the Forgotten Land

  • Blizzard Ice Kirby using Ice Block from Kirby and the Forgotten Land

    Blizzard Ice Kirby using Ice Block from Kirby and the Forgotten Land

  • From Kirby's Return to Dream Land Deluxe

    From Kirby's Return to Dream Land Deluxe

  • Ice Kirby using the Ice Block from Kirby's Return to Dream Land Deluxe

    Ice Kirby using the Ice Block from Kirby's Return to Dream Land Deluxe

  • Sand Kirby using the Sand Hide from Kirby's Return to Dream Land Deluxe

    Sand Kirby using the Sand Hide from Kirby's Return to Dream Land Deluxe

  • Leaf Kirby using the Leaf Hide from Kirby's Return to Dream Land Deluxe

    Leaf Kirby using the Leaf Hide from Kirby's Return to Dream Land Deluxe

  • Magolor using the Magic Barrier from Kirby's Return to Dream Land Deluxe

    Magolor using the Magic Barrier from Kirby's Return to Dream Land Deluxe

Names in other languages[edit]

Guard[edit]

Language Name Meaning
Japanese ガード
Gādo
Guard
Dutch Verdedigen Defend
Canadian French Protection -
European French Se protéger Guard
Portuguese Defender-se
Defesa[2]
Guard (yourself)
Defense
Spanish Cubrirse Guard

Perfect Guard[edit]

Language Name Meaning
Korean 섀도우 가드[3]
syaedou gadeu
퍼펙트 가드
peopegteu gadeu
Shadow Guard
Perfect Guard

Crouch Guard[edit]

Language Name Meaning
Japanese しゃがみガード
shagami gādo
Crouching Guard

References

  1. https://www.youtube.com/watch?v=tHCr0egcV1A
  2. Kirby Super Star Brazilian manual
  3. TCRF article documenting an early Korean translation for Kirby: Triple Deluxe

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Moves

Main series

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Copy Ability (Kirby: Canvas Curse only)Star Dash (Kirby and the Rainbow Curse only)Touch Dash