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Silver Submarine

Opening image for Silver Submarine

Details
Host level Iello Adventure
Time Trial bonuses 1:10:00
1:30:00
1:40:00
Line Trial bonuses 0250ml
0200ml
0001ml
Stage order
Contrast Cave Machine Mansion
Theme Music

Clip of the theme that plays in Silver Submarine

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Silver Submarine is the third stage of Iello Adventure in Kirby: Canvas Curse. Kirby travels through this area on his quest to defeat Drawcia. Silver Submarine's background images appear to be paper drawings, and the foreground details appear to be slate with colorful doodles on it. The "submarine" portion of the title likely refers to being underwater, rather than the vessel commonly known as a submarine.

Although Silver Submarine is the third stage of Iello Adventure, the stages can be played in any order. When chosen last, a Boss Game will begin upon completion. As with all stages, three medals are obtainable, and more in Rainbow Run.

Stage overview[edit]

Area / map Description Medal guide


Area 1

Silver Submarine begins with out of water travel. A Color Shutter is soon encountered and the panels below Kirby raise the shutter when all three panels match the shutter's color. The other shutters common to the area are the switch controlled variety. Kirby also encounters a mechanical claw that carries him across a pit of spike blocks. This area is roughly equal in water and dry stretches to go through. Kirby encounters Waddle Dees, Blippers, and Rocky.

An Energy Drink can be found in the room with Rocky, and several Point Stars can be obtained in the final room before reaching the goal door.

This medal is obtained in a large room where a stake holding up the floor can be found. Using the Stone ability to pound this stake will open up a pool, which the medal can be found at the bottom of.


Area 2

This area has several hills and valleys, in which large boulders will fall from the ceiling and chase Kirby. The boulders can not be broken with the stylus until they have hit the ground. After reaching the check point, water travel will begin. The currents serve to push Kirby along and ease traversing the area. Several spiked arms rotate and can harm Kirby, but the arms can be stopped by tapping them with the stylus while in a safe position. Spiked shutters are also encountered and also cause damage on contact. Kirby will reach a large room containing several Squishies, switches, and shutters. The switches correspond inversely to the shutters before them. A low switch opens the higher door, for instance.

The one-way pipes block the water somehow, and lead to a dry area. This final room consists of overhead hazards and open pits. Large boulders, and a hidden Thudd will fall.

This area appears again as the Line Trial Challenge of Rainbow Run for Silver Submarine.

This medal can be obtained in a secret side-chamber that can be accessed by moving against the first current in the water until Kirby goes off to the left.


Area 3

The map and layout of Area 3 spiral towards the center, in a whirlpool-like fashion. A swarm of Waddle Dees run to where a Rocky can be found. The Stone Copy Ability eases the descending staircase-like area ahead. Currents again push Kirby to the pipe. Typical water foes return, Blippers, Squishies, and Glunks. The central and final room houses a challenge to reach the painted exit door. The door is caught in the circulating current. Kirby too will be caught in the current with the many Blippers. Kirby will need to converge to the door in order to exit the area.

This area is used for the Line Trial of Rainbow Run. The door is stationary in the last room in this version of the area.

The last medal can be found behind the Color Shutter, past some foreground walls with arrows on them, indicating the clue.

Enemies and Copy Abilities[edit]

Sprite Name Copy Ability Sprite Name Copy Ability
Blipper None Squishy None
Glunk None Thudd N/A
Rocky Stone Waddle Dee None

Gallery[edit]

  • Kirby waits for the color shutter to be resolved.

    Kirby waits for the color shutter to be resolved.

  • The shutter opens when all the switches are red.

    The shutter opens when all the switches are red.

  • Kirby opens to the Waddle Dee next door.

    Kirby opens to the Waddle Dee next door.

  • This gate does more than just merely blocking Kirby.

    This gate does more than just merely blocking Kirby.

  • Kirby takes a ride on a moving crane claw.

    Kirby takes a ride on a moving crane claw.

  • Stone Kirby prepares to take another dip into the water.

    Stone Kirby prepares to take another dip into the water.

  • Taking the first Medal underwater

    Taking the first Medal underwater

  • Kirby contends with a school of Blippers.

    Kirby contends with a school of Blippers.

  • Kirby waits patiently for a Rainbow Line bridge.

    Kirby waits patiently for a Rainbow Line bridge.

  • Kirby takes a high path with the aid of launchers and cannons.

    Kirby takes a high path with the aid of launchers and cannons.

  • A boulder pursues Kirby.

  • Kirby finds himself in a side room containing a medal.

    Kirby finds himself in a side room containing a medal.

  • Kirby carefully floats by a spiky bar.

    Kirby carefully floats by a spiky bar.

  • Kirby chooses which Switch to press.

    Kirby chooses which Switch to press.

  • Kirby makes a run for it to evade falling boulders and a single Thudd.

    Kirby makes a run for it to evade falling boulders and a single Thudd.

  • Kirby zigzags with the Waddle Dees and a Rocky.

    Kirby zigzags with the Waddle Dees and a Rocky.

  • For easier travel, Kirby takes advantage of moving currents and the Stone ability.

    For easier travel, Kirby takes advantage of moving currents and the Stone ability.

  • Kirby takes heed of a suspicious corner.

    Kirby takes heed of a suspicious corner.

  • Kirby uncovers a well-hidden Medal behind the wall.

    Kirby uncovers a well-hidden Medal behind the wall.

  • Entering a new flooded room through a short pipe

    Entering a new flooded room through a short pipe

  • Kirby catches up to the rotating exit.

    Kirby catches up to the rotating exit.

  • Stage map

    Stage map

Names in other languages[edit]

Language Name Meaning
Japanese シルバーサブマリン
Shirubāsabumarin
Silver Submarine
European French Itinéraire Inondé Flooded Route
German Funkel-Fabrik Sparkle-Factory
Italian Sogno Sommerso Submerged Dream
European Spanish Senda Submarina Underwater Path

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Kirby: Canvas Curse
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